
#Space ace dexter turns software#
The Cinematronics hardware and software were also totally different from Atari's/Sidam's.

The Atari's and Sidam's version were made for the PAL system and Cinematronics version were made for the NTSC system.

The European version of Space ace don't have the skill select that the Cinematronics version have. Space Ace were released 1984 by Cinematronics/magicom and licensed to Atari and Sidam (only Italy) for the European market. The scantily-clad heroine Kimberly was named after one of the people of the animation staff whose name was Kimberly Coy. The narrator was Michael Rye and the musical score was created by Christopher Stone. Don Bluth was the voice of Commander Borf. Animator, Lorna Pomeroy (wife of Co-Producer, John Pomeroy) was the voice of Kimmy. Storyman / animator Will Finn was the voice of Dexter. Animator, Jeff Etter was the voice of Ace. The animation staff provided their own voices for their own characters, in order to keep the costs down. JOYSTICK: The joystick controls the direction of movement of the Dexter and Space Ace characters. Most frequently the Action button fires weapons and energizes Dexter into Space Ace. Main CPU: Zilog Z80 Sound Chips: General Instrument AY8910, Custom ACTION BUTTON: The action button functions in a variety of ways in a variety of situations.
#Space ace dexter turns series#
The game originally used the Pioneer LD-V1000 or PR-7820 laserdisc players, but an adaptor kit now exists to allow Sony LDP series players to be used as replacements if the original player is no longer functional. The conversion kit included the Space Ace laserdisc, new EPROMs containing the game program, an additional circuit board to add the skill level buttons, and replacement artwork for the cabinet. Determined to prevail at all costs, Borf resorts to the ultimate weapon, a weapon capable of reducing even the mighty Space Ace into a helpless infant: the dreaded INFANTO-RAY! Only Space Ace can survive such a crisis, and Space Ace alone can save the Earth, save the girl, and save the day! TECHNICAL Space Ace was made available to distributors in two different formats a dedicated cabinet, and a conversion kit that could be used to turn an existing copy of "Dragon's Lair" into a Space Ace game. Pursued to his home planet by this resourceful and relentless adversary, Borf turns and faces Dexter in a final and climactic confrontation. Just when our hero seems doomed and all appears lost, he undergoes a startling transformation into his super-mighty, super-bold, super-self: SPACE ACE! a broad-shouldered, good-natured alter ego who evens out the odds as Dexter struggles to rescue Kimberly.

Exposure to mysterious cosmic rays has given Dexter a remarkable ability. During his daring quest, Dexter relies on his wits, agility and quick reflexes to overcome the deadly predicaments and bizarre opponents Borf throws in his path but when the peril grows too great for even cunning and courage to prevail, Dexter has a secret strength in reserve. Dexter sets off in hot pursuit of Lord Borf, battling monsters, machines and mechanisms as he fights his way across the galaxy. On Dexter's narrow shoulders ride the fate of Earth and the well-being of his lovely sidekick, Kimberly, who Borf has carried off into the cosmos. One gallant earthling stands between the inter-planetary invasion forces of the blue-skinned alien Commander Borf and their intended target, Earth: an earthling named Dexter. Arcade Video game published 39 years ago: Space Ace © 1983 Leland.
